![]() ![]() The final effect consisted of a slow blast of purple energy being released from the death area. The Reaver Operator had an additional red & black variation rather than the usual purple & silver skin. The Reaver Vandal, Reaver Operator, & Reaver Sheriff all had unlockable/purchasable special effects, reload animations, and final kill effects. ![]() The Reaver Collection consisted of a Reaver Vandal, Reaver Operator, Reaver Sheriff, & Reaver Knife.Given to players who watched VALORANT Twitch streams for long enough during the Closed Beta to be eligible for a beta access key Drop Players also received exclusive cosmetic items. VALORANT Points purchased during the Closed Beta were refunded at release, along with an additional 20% of the points as a bonus for participation. More watch time increased selection chances with diminishing returns. Players needed to watch a minimum total of two hours of Valorant streams with drops enabled, after which they were eligible for access even when not watching. ĭistribution was random and determined by game accounts. Drops occurred on Apthen again on Aponward until the end of the Closed Beta. The team to reach the goal score or the team with most points by time limit shall win the match.Twitch streamers that participated in Valorant Bootcamp were given access as well as the ability to distribute access via Twitch drops. Every now and then, an Obelisk will spawn around the map, that when destroyed, will drop multiple shards to collect. Enemy points can be denied by collecting dropped shards by team members. Corruption – Xandat teams score points by collecting shards dropped by fallen opponents.The overall winner is determined by a race to win 5 rounds during the match. The winner of each round is determined by the last Xandat standing. Each team is granted a set number of revives to use in a round. Annihilation – Xandat teams face off against each other as they try to wipe the enemy team out in pure weaponized combat.In case of the match reaching the time-limit, the team with the most points win. More elaborate take-downs get bonus points. The first team to reach the appointed Score Value wins. ![]() Each enemy kill will earn points for the team.
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